AI Insights · Timothy · April 2022
Top 5 First Person Games in Nigeria for Q1 2022
Explore the performance of the top 5 first person games in Nigeria for the first quarter of 2022, including insights on downloads, revenue, and active users.
In the first quarter of 2022, the top five first-person games on a unified platform in Nigeria showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at the quarterly performance of these leading titles, with data sourced from Sensor Tower.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a fluctuating weekly revenue, peaking at approximately $25K in the last week of January. The game's weekly downloads hovered around the 4K to 5K mark, with a notable peak of 5.3K in mid-January. Weekly active users displayed a steady trend, averaging around 22K to 24K, with a slight dip to 19.8K in early March.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a steady weekly revenue, ranging between $375 and $944. Weekly downloads maintained a consistent pattern, peaking at 3.7K in late December and early January. The game’s active user base fluctuated but generally remained above 48K, with peaks around 61K at the start of the quarter.
Sniper 3D: Gun Shooting Games by Wildlife Studios had a mixed quarter with weekly revenue peaking at $866 in late December and a low of $316 in late March. Downloads saw a significant drop from 12.5K in early January to about 4.5K by the end of March. Active users showed a declining trend from 87K at the start of the quarter to around 59K by the end.
Choices: Stories You Play from Pixelberry Studios had a relatively stable quarter in terms of revenue, with weekly earnings ranging from $187 to $677. Downloads hovered around the 1K to 2K mark, with a slight upward trend towards the end of the quarter, reaching 1.8K in late March. Active users remained fairly stable, fluctuating between 11K and 15K.
Minecraft by Mojang showed modest weekly revenue figures, peaking at $397 in early January. Downloads were consistently low, staying around the 80 to 140 range. Active users displayed a steady trend, averaging around 8.7K to 9.3K throughout the quarter.
For more detailed insights, visit Sensor Tower.